Modules/device/ninjatap/Settings

From MSX Game Library

< Modules‎ | device/ninjatap

Library configuration (msxgl_config.h):

#define PAC_USE_SIGNATURE	TRUE	// Handle application signature to validate saved data
#define PAC_USE_VALIDATOR	TRUE	// Add code to validate input parameters 
#define PAC_DEVICE_MAX		4		// Maximum number of supported PAC devices
// SRAM access method
// - PAC_ACCESS_DIRECT ............ Direct access to SRAM (must be selected in page 1)
// - PAC_ACCESS_BIOS .............. Access through BIOS routines
// - PAC_ACCESS_SWITCH_BIOS ....... Access through BIOS routines with BIOS switched in
// - PAC_ACCESS_SYSTEM ............ Access through MSXgl routine (no need BIOS)
#define PAC_ACCESS			PAC_ACCESS_BIOS