Difference between revisions of "Testing library samples"
From MSX Game Library
Line 1: | Line 1: | ||
β | The MSXgl [[samples]] can | + | The MSXgl [[samples]] can be test from their respective directory: |
{| | {| |
Revision as of 18:31, 16 January 2022
The MSXgl samples can be test from their respective directory:
π projects | |
ββπ samples | Modules sample programs (VDP, PSG, Sprite, Print, etc.) |
ββπ targets | Samples to test all target (Plain ROM, Mapped ROM, DOS, etc.) |
ββπ template | Template sample (can be use as base to create a new program) |
Samples
Each sample have 2 files :
- .c with sample source code
- .cmd with Build Tool option overwrite
Execute build.bat and type the name of one of the samples. "s_game" for example.
Using command-line (CMD.exe) in this directory, you can directly specify the sample to build using the command:
build s_game
You can also overwrite the target format (unless the sample needs a specific target):
build s_game DOS1
Note: If you have configured an emulator path in MSXgl\projects\default_config.cmd, you can edit build.bat and change "set DoRun=0" to "set DoRun=1" to allow auto-launch of the built program.
Targets
TBC...
Template
TBC...