Difference between revisions of "Modules"

From MSX Game Library

 
(5 intermediate revisions by the same user not shown)
Line 20: Line 20:
  
 
Gameplay:
 
Gameplay:
* {{MOD|game/main}} (Game states)
+
* {{MOD|game/state}} (Game states)
 
* {{MOD|game/menu}} (Menu)
 
* {{MOD|game/menu}} (Menu)
 
* {{MOD|game/pawn}} (Character move, anim, physics and collision)
 
* {{MOD|game/pawn}} (Character move, anim, physics and collision)
Line 32: Line 32:
 
* {{MOD|fsm}} (Finite-state machine)
 
* {{MOD|fsm}} (Finite-state machine)
 
* {{MOD|localize}} (Translation manager)
 
* {{MOD|localize}} (Translation manager)
* {{MOD|tool/disksave}} (Save on disk from ROM)
+
* {{MOD|tool/disk_save}} (Save on disk from ROM)
 
* {{MOD|tool/mem_op}} (Quick operation on buffer)
 
* {{MOD|tool/mem_op}} (Quick operation on buffer)
 
* {{MOD|tool/qrcode_tiny}} (Tiny QR Code generator)
 
* {{MOD|tool/qrcode_tiny}} (Tiny QR Code generator)
Line 54: Line 54:
  
 
Audio players:
 
Audio players:
* {{MOD|arkos/akg_player}} (Arkos Tracker II)
+
* {{MOD|arkos/akg_player}} (Arkos Tracker 2 and 3)
 
* {{MOD|arkos/akm_player}}
 
* {{MOD|arkos/akm_player}}
 
* {{MOD|arkos/aky_player}}
 
* {{MOD|arkos/aky_player}}
 
* {{MOD|ayfx/ayfx_player}}
 
* {{MOD|ayfx/ayfx_player}}
 +
* {{MOD|ndp/ndp_player}} (NDP driver)
 
* {{MOD|pcm/pcmenc}}
 
* {{MOD|pcm/pcmenc}}
 
* {{MOD|pcm/pcmplay}}
 
* {{MOD|pcm/pcmplay}}

Latest revision as of 18:28, 18 October 2025

Core:

Graphic:

Gameplay:

Tools:

Devices:

Audio chips:

Audio players:

Compression:

Network:

Helpers: