Difference between revisions of "Testing library samples"
From MSX Game Library
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|ββπ <tt>targets</tt> || Samples to test all target (Plain ROM, Mapped ROM, DOS, etc.) | |ββπ <tt>targets</tt> || Samples to test all target (Plain ROM, Mapped ROM, DOS, etc.) | ||
|- | |- | ||
β | | | + | |ββπ <tt>template</tt> || MSX1 template program (can be use as base to create your new program) |
+ | |- | ||
+ | |ββπ <tt>template_msx2</tt> || MSX2 template program (can be use as base to create your new program) | ||
|} | |} | ||
Revision as of 15:01, 25 December 2022
The MSXgl samples can be tested from their respective directories:
π projects | |
ββπ samples | Modules sample programs (VDP, PSG, Sprite, Print, etc.) |
ββπ targets | Samples to test all target (Plain ROM, Mapped ROM, DOS, etc.) |
ββπ template | MSX1 template program (can be use as base to create your new program) |
ββπ template_msx2 | MSX2 template program (can be use as base to create your new program) |
Samples
Each sample have 2 files :
- .c with sample source code
- .cmd with Build Tool option overwrite
Execute build.bat and type the name of one of the samples. "s_game" for example. Note: Please don't try to run samples state marked as WIP.
Using command-line (CMD.exe) in this directory, you can directly specify the sample to build using the command:
build s_game
You can also overwrite the target format (unless the sample needs a specific target):
build s_game DOS1
Note: If you have configured an emulator path in MSXgl\projects\default_config.cmd, you can edit build.bat and change "set DoRun=0" to "set DoRun=1" to allow auto-launch of the built program.
Targets
TBC...
Template
TBC...