Difference between revisions of "Modules"

From MSX Game Library

 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{COLUMN|4}}
 
{{COLUMN|4}}
 
Core:
 
Core:
* {{MOD|bios}}
+
* {{MOD|bios}} (MSX BIOS)
* {{MOD|clock}} (RTC)
 
 
* {{MOD|dos}} (MSX-DOS 1 & 2)
 
* {{MOD|dos}} (MSX-DOS 1 & 2)
 
* {{MOD|input}} (Joystick, keyboard and mouse)
 
* {{MOD|input}} (Joystick, keyboard and mouse)
* {{MOD|math}}
+
* {{MOD|math}} (Random and fast computation)
* {{MOD|memory}}
+
* {{MOD|memory}} (Heap or dynamic allocator)
* {{MOD|print}}
+
* {{MOD|print}} (Display text)
 
* {{MOD|string}}
 
* {{MOD|string}}
* {{MOD|system}}
+
* {{MOD|system}} (Low-level features)
* {{MOD|vdp}}
+
* {{MOD|vdp}} (Video chip)
  
Advanced features:
+
Gameplay:
* {{MOD|crypt}} (Encryptage)
 
* {{MOD|draw}}
 
* {{MOD|dos_mapper}}
 
* {{MOD|fsm}} (Finite state machine)
 
 
* {{MOD|game}} (Game states)
 
* {{MOD|game}} (Game states)
 
* {{MOD|game_menu}} (Menu)
 
* {{MOD|game_menu}} (Menu)
 
* {{MOD|game_pawn}} (Character move, anim, physics and collision)
 
* {{MOD|game_pawn}} (Character move, anim, physics and collision)
 
* {{MOD|input_manager}}
 
* {{MOD|input_manager}}
 +
 +
Graphic:
 +
* {{MOD|draw}}
 
* {{MOD|scroll}}
 
* {{MOD|scroll}}
 
* {{MOD|sprite_fx}}
 
* {{MOD|sprite_fx}}
 
* {{MOD|tile}} (Software tiles)
 
* {{MOD|tile}} (Software tiles)
* {{MOD|tool/reg}}
+
 
* {{MOD|tool/mem_op}}
+
Tools:
 +
* {{MOD|crypt}} (Encryptage)
 +
* {{MOD|debug}} (debug features)
 +
* {{MOD|dos_mapper}}
 +
* {{MOD|localize}} (Translation manager)
 +
* {{MOD|tool/reg}} (Registers setting)
 +
* {{MOD|tool/mem_op}} (Quick operation on buffer)
 +
* {{MOD|tool/sjis}} (Shift-JIS conversion)
  
 
Devices:
 
Devices:
 +
* {{MOD|clock}} (RTC)
 
* {{MOD|v9990}}
 
* {{MOD|v9990}}
 
* {{MOD|device/ninjatap}}
 
* {{MOD|device/ninjatap}}
Line 48: Line 54:
 
* {{MOD|trilo/trilo_scc_player}} (Trilo Tracker)
 
* {{MOD|trilo/trilo_scc_player}} (Trilo Tracker)
 
* {{MOD|trilo/trilo_fm_player}} {{WIP}}
 
* {{MOD|trilo/trilo_fm_player}} {{WIP}}
* {{MOD|vgm/lvgm_player}}
+
* {{MOD|vgm/lvgm_player}} (Light-VGM)
 
* {{MOD|vgm/vgm_player}}
 
* {{MOD|vgm/vgm_player}}
* {{MOD|wyz_player}} (WYZ Tracker)
+
* {{MOD|wyz/wyz_player}} (WYZ Tracker)
* {{MOD|wyz2_player}}
+
* {{MOD|wyz/wyz_player2}}
  
 
Compression:
 
Compression:
Line 58: Line 64:
 
* {{MOD|compress/bitbuster2}}
 
* {{MOD|compress/bitbuster2}}
 
* {{MOD|compress/pletter}}
 
* {{MOD|compress/pletter}}
* {{MOD|compress/zx0}}
+
* {{MOD|compress/zx0}} (4 unpackers)
 
* {{MOD|msxi/msxi_unpack}} {{WIP}}
 
* {{MOD|msxi/msxi_unpack}} {{WIP}}
  
Line 64: Line 70:
 
* {{MOD|obsonet}} {{WIP}}
 
* {{MOD|obsonet}} {{WIP}}
 
* {{MOD|unapi_tcp}} {{WIP}}
 
* {{MOD|unapi_tcp}} {{WIP}}
 +
 +
Helpers:
 +
* {{MOD|asm}} (Assembler helper)
 +
* {{MOD|basic_usr}} (Interface with BASIC)
 +
* {{MOD|color}}
 +
* {{MOD|core}}
 +
* {{MOD|extbios}} (Extended BIOS)
 +
* {{MOD|fsm}} (Finite state machine)
 +
* {{MOD|memory_mapper}}
 +
* {{MOD|mutex}}
 +
 
{{COLUMN_END}}
 
{{COLUMN_END}}

Latest revision as of 15:22, 5 May 2024

Core:

  • bios (MSX BIOS)
  • dos (MSX-DOS 1 & 2)
  • input (Joystick, keyboard and mouse)
  • math (Random and fast computation)
  • memory (Heap or dynamic allocator)
  • print (Display text)
  • string
  • system (Low-level features)
  • vdp (Video chip)

Gameplay:

Graphic:

Tools:

Devices:

Audio chips:

Audio players:

Compression:

Network:

Helpers: