Difference between revisions of "Testing library samples"
From MSX Game Library
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{| | {| | ||
|- | |- | ||
β | | | + | |<tt>π projects</tt> || |
|- | |- | ||
β | | | + | |<tt>ββπ samples</tt> || Modules sample programs (VDP, PSG, Sprite, Print, etc.) |
|- | |- | ||
β | | | + | |<tt>ββπ targets</tt> || Samples to test all target (Plain ROM, Mapped ROM, DOS, etc.) |
|- | |- | ||
β | | | + | |<tt>ββπ template</tt> || MSX1 template program (can be use as base to create your new program) |
+ | |- | ||
+ | |<tt>ββπ template_msx2</tt> || MSX2 template program (can be use as base to create your new program) | ||
|} | |} | ||
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Each [[samples|sample]] have 2 files : | Each [[samples|sample]] have 2 files : | ||
β | * <tt>.c</tt> with sample source code | + | * <tt>.c</tt> with sample source code, |
β | * <tt>. | + | * <tt>.js</tt> with [[Build Tool]] option overwrite. |
β | |||
β | |||
β | + | From the command-line you can execute <tt>build.bat</tt> (Windows) or <tt>./build.sh</tt> (Linux) plus the name of one of the [[samples]]. "s_game" for example. | |
<pre>build s_game</pre> | <pre>build s_game</pre> | ||
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<pre>build s_game DOS1</pre> | <pre>build s_game DOS1</pre> | ||
β | ''<u>Note</u>: If you have [[Install|configured an emulator path]] in <tt>MSXgl\projects\default_config.cmd</tt>, you can edit <tt> | + | ''<u>Note</u>: If you have [[Install|configured an emulator path]] in <tt>MSXgl\projects\default_config.cmd</tt>, you can edit <tt>project_config.js</tt> and change "<tt>DoRun = false;</tt>" to "<tt>DoRun = true;</tt>" to allow auto-launch of the built program.'' |
== Targets == | == Targets == |
Latest revision as of 12:30, 13 January 2024
The MSXgl samples can be tested from their respective directories:
π projects | |
ββπ samples | Modules sample programs (VDP, PSG, Sprite, Print, etc.) |
ββπ targets | Samples to test all target (Plain ROM, Mapped ROM, DOS, etc.) |
ββπ template | MSX1 template program (can be use as base to create your new program) |
ββπ template_msx2 | MSX2 template program (can be use as base to create your new program) |
Samples
Each sample have 2 files :
- .c with sample source code,
- .js with Build Tool option overwrite.
From the command-line you can execute build.bat (Windows) or ./build.sh (Linux) plus the name of one of the samples. "s_game" for example.
build s_game
You can also overwrite the target format (unless the sample needs a specific target):
build s_game DOS1
Note: If you have configured an emulator path in MSXgl\projects\default_config.cmd, you can edit project_config.js and change "DoRun = false;" to "DoRun = true;" to allow auto-launch of the built program.
Targets
TBC...
Template
TBC...