Difference between revisions of "Modules"

From MSX Game Library

 
(10 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
Core:
 
Core:
 
* {{MOD|bios}} (MSX BIOS)
 
* {{MOD|bios}} (MSX BIOS)
 +
* {{MOD|clock}} (RTC)
 
* {{MOD|dos}} (MSX-DOS 1 & 2)
 
* {{MOD|dos}} (MSX-DOS 1 & 2)
* {{MOD|input}} (Joystick, keyboard, mouse and paddle)
+
* {{MOD|input}} (Joystick, keyboard and mouse)
 
* {{MOD|math}} (Random and fast computation)
 
* {{MOD|math}} (Random and fast computation)
 
* {{MOD|memory}} (Heap or dynamic allocator)
 
* {{MOD|memory}} (Heap or dynamic allocator)
Line 9: Line 10:
 
* {{MOD|string}}
 
* {{MOD|string}}
 
* {{MOD|system}} (Low-level features)
 
* {{MOD|system}} (Low-level features)
* {{MOD|vdp}} (Video chip)
 
 
Gameplay:
 
* {{MOD|game}} (Game states)
 
* {{MOD|game_menu}} (Menu)
 
* {{MOD|game_pawn}} (Character move, anim, physics and collision)
 
* {{MOD|input_manager}}
 
  
 
Graphic:
 
Graphic:
 +
* {{MOD|vdp}} (Video chip)
 +
* {{MOD|v9990}}
 
* {{MOD|draw}}
 
* {{MOD|draw}}
 
* {{MOD|scroll}}
 
* {{MOD|scroll}}
 
* {{MOD|sprite_fx}}
 
* {{MOD|sprite_fx}}
 
* {{MOD|tile}} (Software tiles)
 
* {{MOD|tile}} (Software tiles)
 +
 +
Gameplay:
 +
* {{MOD|game/state}} (Game states)
 +
* {{MOD|game/menu}} (Menu)
 +
* {{MOD|game/pawn}} (Character move, anim, physics and collision)
 +
* {{MOD|game/sequence}}
 +
* {{MOD|input_manager}}
  
 
Tools:
 
Tools:
Line 27: Line 30:
 
* {{MOD|debug}} (debug features)
 
* {{MOD|debug}} (debug features)
 
* {{MOD|dos_mapper}}
 
* {{MOD|dos_mapper}}
 +
* {{MOD|fsm}} (Finite-state machine)
 
* {{MOD|localize}} (Translation manager)
 
* {{MOD|localize}} (Translation manager)
 +
* {{MOD|tool/disk_save}} (Save on disk from ROM)
 +
* {{MOD|tool/mem_op}} (Quick operation on buffer)
 +
* {{MOD|tool/qrcode_tiny}} (Tiny QR Code generator)
 +
* {{MOD|tool/qrcode}} (QR Code generator)
 
* {{MOD|tool/reg}} (Registers setting)
 
* {{MOD|tool/reg}} (Registers setting)
* {{MOD|tool/mem_op}} (Quick operation on buffer)
 
 
* {{MOD|tool/sjis}} (Shift-JIS conversion)
 
* {{MOD|tool/sjis}} (Shift-JIS conversion)
  
 
Devices:
 
Devices:
* {{MOD|clock}} (RTC)
+
* {{MOD|device/joymega}} (JoyMega)
* {{MOD|v9990}}
+
* {{MOD|device/msx-hid}} (MSX-HID detection)
 
* {{MOD|device/ninjatap}}
 
* {{MOD|device/ninjatap}}
 
* {{MOD|device/pac}} (SRAM catridge)
 
* {{MOD|device/pac}} (SRAM catridge)
 +
* {{MOD|device/paddle}} (Arkanoid Vaus Paddle)
 +
* {{MOD|device/wavegame}} (Pico+ WaveGame)
  
 
Audio chips:
 
Audio chips:
Line 49: Line 58:
 
* {{MOD|arkos/aky_player}}
 
* {{MOD|arkos/aky_player}}
 
* {{MOD|ayfx/ayfx_player}}
 
* {{MOD|ayfx/ayfx_player}}
 +
* {{MOD|ndp/ndp_player}} (NDP driver)
 
* {{MOD|pcm/pcmenc}}
 
* {{MOD|pcm/pcmenc}}
 
* {{MOD|pcm/pcmplay}}
 
* {{MOD|pcm/pcmplay}}
Line 63: Line 73:
 
* {{MOD|compress/bitbuster}}
 
* {{MOD|compress/bitbuster}}
 
* {{MOD|compress/bitbuster2}}
 
* {{MOD|compress/bitbuster2}}
 +
* {{MOD|compress/lz48}} (3 unpackers)
 
* {{MOD|compress/pletter}}
 
* {{MOD|compress/pletter}}
 
* {{MOD|compress/zx0}} (4 unpackers)
 
* {{MOD|compress/zx0}} (4 unpackers)
Line 77: Line 88:
 
* {{MOD|core}}
 
* {{MOD|core}}
 
* {{MOD|extbios}} (Extended BIOS)
 
* {{MOD|extbios}} (Extended BIOS)
* {{MOD|fsm}} (Finite state machine)
 
 
* {{MOD|memory_mapper}}
 
* {{MOD|memory_mapper}}
 
* {{MOD|mutex}}
 
* {{MOD|mutex}}
  
 
{{COLUMN_END}}
 
{{COLUMN_END}}

Latest revision as of 20:36, 12 October 2025

Core:

Graphic:

Gameplay:

Tools:

Devices:

Audio chips:

Audio players:

Compression:

Network:

Helpers: