Difference between revisions of "Modules"

From MSX Game Library

Line 12: Line 12:
  
 
Gameplay:
 
Gameplay:
* {{MOD|game}} (Game states)
+
* {{MOD|game/main}} (Game states)
* {{MOD|game_menu}} (Menu)
+
* {{MOD|game/menu}} (Menu)
* {{MOD|game_pawn}} (Character move, anim, physics and collision)
+
* {{MOD|game/pawn}} (Character move, anim, physics and collision)
 
* {{MOD|input_manager}}
 
* {{MOD|input_manager}}
  

Revision as of 23:33, 22 September 2025

Core:

  • bios (MSX BIOS)
  • dos (MSX-DOS 1 & 2)
  • input (Joystick, keyboard and mouse)
  • math (Random and fast computation)
  • memory (Heap or dynamic allocator)
  • print (Display text)
  • string
  • system (Low-level features)
  • vdp (Video chip)

Gameplay:

Graphic:

Tools:

Devices:

Audio chips:

Audio players:

Compression:

Network:

Helpers: