Difference between revisions of "Main Page"

From MSX Game Library

(Modules)
(Modules)
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== Modules ==
 
== Modules ==
 
+
{{:Modules}}
{{COLUMN|4}}
 
* {{MOD|system}}
 
* {{MOD|bios}}
 
* {{MOD|print}}
 
* {{MOD|memory}}
 
* {{MOD|math}}
 
* {{MOD|input}}
 
* {{MOD|game}}
 
* {{MOD|game_menu}} (WIP)
 
* {{MOD|game_pawn}}
 
* {{MOD|draw}}
 
* {{MOD|compress}}
 
* {{MOD|clock}}
 
* {{MOD|scroll}}
 
* {{MOD|string}}
 
* {{MOD|msxi_unpack}} (WIP)
 
 
 
Video devices:
 
* {{MOD|vdp}}
 
* {{MOD|v9990}} (WIP)
 
 
 
Audio devices:
 
* {{MOD|psg}}
 
* {{MOD|msx-music}}
 
* {{MOD|msx-audio}}
 
* {{MOD|scc}}
 
 
 
Audio players:
 
* {{MOD|ayfx_player}}
 
* {{MOD|pt3_player}}
 
* {{MOD|vgm_player}}
 
* {{MOD|lvgm_player}}
 
* {{MOD|akg_player}}
 
* {{MOD|akm_player}}
 
* {{MOD|aky_player}}
 
* {{MOD|lw_player}} (WIP)
 
* {{MOD|wyz_player}}
 
* {{MOD|wyz2_player}}
 
* {{MOD|trilo_scc_player}}
 
* {{MOD|trilo_fm_player}} (WIP)
 
{{COLUMN_END}}
 
  
 
== Build ==
 
== Build ==

Revision as of 23:50, 7 September 2022

The C Game Library for MSX computers.

Get Starting

Modules

Core:

  • bios (MSX BIOS)
  • dos (MSX-DOS 1 & 2)
  • input (Joystick, keyboard, mouse and paddle)
  • math (Random and fast computation)
  • memory (Heap or dynamic allocator)
  • print (Display text)
  • string
  • system (Low-level features)
  • vdp (Video chip)

Gameplay:

Graphic:

Tools:

Devices:

Audio chips:

Audio players:

Compression:

Network:

Helpers:

Build

Data