Difference between revisions of "Main Page"

From MSX Game Library

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{{MSXGL}} is a free and open source Game Library wrote in C and targeting MSX computers.
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'''GitHub: https://github.com/aoineko-fr/MSXgl''' [[image:Github_Logo.png|16px]]
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== Get Starting ==
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* [[What is MSXgl?]]
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* '''[[Install|Install and Setup]]'''
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* [[Create my first program]]
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** [[Create a plain ROM]]
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** [[Create a mapped ROM]]
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* [[Samples]] (showcase programs)
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* [[Code documentation]] (library source documentation)
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* [[Types|Variables type]]
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* [[Roadmap]] (what coming next?)
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* [[Projects]]
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* [[Help]]
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== Modules ==
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{{:Modules}}
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== Build ==
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* [[Build tool]] options
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* [[Defines]]
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* [[Target|Target format]] (Basic, DOS, ROM & MegaROM)
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* [[Emulators]]
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== Data ==
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* [[:category:Font|Font]]
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* [[:category:Cursor|Cursor]]
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== Tools ==
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* [[MSXtk]] (tool kit)
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** [[MSXbin]] (binary data convertor)
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** [[MSXcrypt]] (encryption tool)
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** [[MSXhex]] (binary generator from IHX file)
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** [[MSXimg]] (image convertor)
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** [[MSXmath]] (precompute table generator)
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** [[MSXzip]] (compressor)
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* [[SDCC]]
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* [[VS Code]]
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== Links ==
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* {{GITHUB}}
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* {{DISCORD}}
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* {{DOC}}
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* [[Ressources]] (about MSXgl and MSX)

Latest revision as of 00:59, 13 November 2024

MSXGL is a free and open source Game Library wrote in C and targeting MSX computers.

GitHub: https://github.com/aoineko-fr/MSXgl Github Logo.png

Get Starting

Modules

Core:

  • bios (MSX BIOS)
  • dos (MSX-DOS 1 & 2)
  • input (Joystick, keyboard, mouse and paddle)
  • math (Random and fast computation)
  • memory (Heap or dynamic allocator)
  • print (Display text)
  • string
  • system (Low-level features)
  • vdp (Video chip)

Gameplay:

Graphic:

Tools:

Devices:

Audio chips:

Audio players:

Compression:

Network:

Helpers:

Build

Data

Tools

Links